|The Hunt begins.|
After 7 furious months of work, the Pilgrym game has finally been played and we are back in the United States. The event was a fantastic success, truly culminating everyone’s hard work and passion. Over the next few weeks we are going to be creating a few posts detailing the event. To start things off, we wanted to share the rules that we devised for our warband, the Church of the Red Athenæum. The game was played using a modified version of the Necromunda ruleset, with a focus on narrative elements rather than strict adherence to any particular book. For the Church, we wanted to take special effort to convey that most of its members are not fighters; they are civilians that are missing limbs and other body parts, further separating them from any sort of fighting elite. They are, however, extremely devoted to their cause and due to their lives of suffering, able to withstand a lot of pain. The only exception to this are the members of their military arm, the Order of the Crimson Hour, which are trained for combat and therefore have firearms, and Roland Arnesen, a sleeper agent of the Ordo Machinum.