Contrary to widespread belief, the undead are not invulnerable. Bones are scattered or ground to dust, corpses are burned or rot until they are untenable, and finally, the death of the necromancer themselves cuts all motive force. Perhaps that is the true horror of Mordheim, that these inviolate laws no longer hold any sway? That these reanimated relics of a life long past persist indefinitely, with no animating force or corporeal locus. - Naewen, savant of Thrax
While we recently created a model to represent the sorry state of some inhabitants of Mordheim, and the intangible manifestation of raw emotion, months ago we created some models to look at how the corpses and undead creatures that filled the city were affected over 20 long years. Using some Nighthaunt Bladegheist Revenants as a base, I wanted to show how the rotting corpses filling the streets slowly lost their corporeal forms. Since creating the initial two, I went back and modified them slightly, adding more nails to their backs, as well as created a third. With this post I wanted to show the finished conversions, as well as the initial efforts at devising a paint scheme for them.
|The most recent wraith, created much like the other two, but with a face created from an old metal pink horror.|
|The original wraith design was only modified slightly with the addition of a host of nails to the tormented being’s back.|
|Replacing the Bladegheist Revenant’s mask with a skull, as well as removing its sword goes a long way in changing the look of the original model.|
|The three wraiths in all their animated glory!|
It has been quite a long time since I first showed pictures of these wraiths, but I am really pleased to say they are finally finished and ready for paint! They were easy to create, but have a lot of malicious energy, which fits nicely with the rest of the warband. I am still in the planning stages with the paint scheme, but have been having a lot of fun trying things on the test model. I hope to be able to show some of the completed ones here soon!
- Eric Wier