![]() |
| Crimson Spectre advances through the blackened wasteland under the light of a full moon. |
Brad and I recently played a game of Flames of Orion, a mech combat game designed by Steve (sovthofheaven) of Under the Dice/Hive Scum. For this particular game we decided to play a modified version of the scenario Hold the Line. The defining characteristic of this scenario is that each player only deploys one mech at a time. Once one is destroyed, the next mech is deployed until there is only mech standing, the winner of the scenario. Additionally, the scenario is set around one player defending a dropship, which we promptly ignored. For the game, I used a random collection of models to stand in as mechs and Dark Spirit. Brad used some 3d printed mech models designed by bigbossredskullz.
![]() |
| The tranquil night transforms into mechanized violence as Crimson Spectre’s machine rifle springs to life. Enemy contact. |
![]() |
| We couldn’t play a Game of Flames of Orion without breaking out the Coke Zero! Also, the themed Flames of Orion dice add an additional flare to the game! |
![]() |
| The enemy mech parries Bronze Revenant’s attack and counters with a precision strike to the cockpit. Fire erupts and consumes the pilot of Bronze Revenant. |
![]() |
| Caught by surprise, the enemy mech succumbs to Dark Spirit’s focused firepower. The glow of the battlefield wreckage is joined by the rising sun in the west. |
It was great getting to play Flames of Orion again. The games are quick, yet still create compelling narratives that make you want to play another game!
-Adam Wier










It makes me glad to know Dark Spirit was not vanquished
ReplyDeleteNice photos and looks like a great game.
ReplyDelete