|The first Deathwing Terminators will always have a place in my heart and my army.|
With the release of the new Dark Angels codex, the Deathwing were put in a difficult situation. From a modeling perspective, things have never been better. The release of the new Deathwing command squad box has added a host of interesting and flavorful bits, most exciting to me being the inclusion of the daggers that always used to accompany the Deathwing (as iconic as the feathers). The exciting conversion opportunities afforded by these new pieces are somewhat diminished when considered in light of the Deathwings’ actual rules on the tabletop. At first glance, everything seems fine; terminator squads can still take mixed weaponry and they have gained a few new special rules (splitfire, vengeful strike, and an improved Deathwing assault). Unfortunately, the points cost of the unit has gone up considerably to reflect these additions (a squad with 5 thunder hammers and storm shields with a cyclone missile launcher moved from 235 to 270 pts) And if you want to take them as troops, you still need to pay the Belial tax (he is better than before, but is considerably more expensive, as well). I will not expound upon these shortcomings any further, but if you would like to read more about it, Kirby over on 3++ details it quite well.In light of these issues, do I still want to play a Deathwing army in 6th edition? Absolutely. I love terminators too much to simply let them go, and while I might make a hybrid Ravenwing list, I still want to play primarily Deathwing. Besides, I am not too worried about making the most competitive army in the first place; I would rather have a characterful themed one. So where does this leave me? In trying to answer this question, I would like to start what will hopefully be a long series of posts detailing the evolution of my Deathwing army (which has slowly been growing since 2nd/3rd edition).
In this first post I plan to talk about the new Deathwing Command Squad box. I would like to make some comparisons to earlier terminator kits, discussing how things have changed and how the new parts might be used (and how I plan to use them).
|The first terminator box to pass the $50 mark.|
|Finally, they look like Deathwing!|
|Much better, might experiment by adding a holographic sight.|
|Sadly storm shields are about all that makes terminators good anymore :(|
|I am glad the normal helmets fit in nicely.|
Another thing that caught my eye was how the apothecary’s narthecium/reductor has changed since its debut in the Grey Knight terminator box. The new one is a little more flashy with a small circular saw attached to it and a devastating looking drill. I think I prefer the more subtle Grey Knight version, but there is nothing wrong with the new one. I built a terminator apothecary well before either of these kits were released, but I think he holds up well. He was a simple conversion combining a chainfist (how else would you cut into tactical dreadnought armour?!) and the reductor from the Space Marine Command squad.
|The Grey Knight and Deathwing reductor respectively.|
|My apothecary has a penchant for chainblades.|