Showing posts with label Warhammer Quest. Show all posts
Showing posts with label Warhammer Quest. Show all posts

Wednesday, November 7, 2018

Dragged into Turbolasers Episode 48: More details on Blackstone Fortress

A navigator model!

We spend the episode discussing Warhammer Quest Blackstone Fortress. While most of the episode consists of us analyzing each of the models contained in the boxed set, we also talk about the game itself and Games Workshop’s efforts at making better board games.

Watch this episode on Twitch with pictures!

Thursday, August 30, 2018

Dragged into Turbolasers Episode 44: Nova Open Previews

More Sisters of Battle 3d renders!

Right on the heels of Warhammer Fest 2018, Games Workshop visited Nova Open 2018 and revealed a host of new models and other announcements. First, we talk about more details on the Speed Freeks game and a new Ork warboss model. We also discuss new 3d renders of the upcoming Sisters of Battle release. Additional details were also given for the second Warhammer Underworlds game, Nightvault, and we discuss some of the new models. Finally, we speculate on what the newest Warhammer Quest game will be like, called Blackstone Fortress.

Tuesday, March 7, 2017

Dragged into Turbolasers Episode 18: The Dark Age of Sigmar

The Dark Age of Sigmar.

We begin this episode by talking about the new Age of Sigmar releases, focusing on some of David Waeselynck’s work, the Vanguard-Palladors and the new Slambo. We also discuss the recently released Warhammer Quest game, Shadows over Hammerhal. We then transition into describing how Jake from Ex Profundis started a movement to bring the narrative style of Inq28 to Age of Sigmar, creating AoS28. The Age of Sigmar setting is a veritable blank slate upon which you can explore virtually any creative impulse, without feeling beholden to droves of background knowledge. This has encouraged us to start building a warband of warriors afflicted by an odd crystallizing disease, inspired by the J.G. Ballard novel The Crystal World.

Thursday, September 29, 2016

Dragged into Turbolasers Episode 11: The Genestealer Cult and the split between Fantasy Flight Games and Games Workshop


The episode begins with us talking about the new Genestealer Cult models and how Games Workshop expanded the line introduced in the Deathwatch: Overkill game.  We delve into the quality of the sculpts and also the potential for conversions, particularly in the light of Inq28.  We then transition into the main topic of the episode, which is the split between the boardgame company Fantasy Flight Games (FFG) and Games Workshop.  We discuss the possible reasons for the decision, as well as the ramifications for Games Workshop and FFG.

Tuesday, June 28, 2016

Dragged into Turbolasers Episode 8: Container boxes and Games Workshop’s entry in boardgaming!

Aerial combat has never been this exciting?


This episode is focused on Games Workshop’s recent venture into the boardgaming, a hobby that has been popularized by companies like Fantasy Flight Games.  We talk about the increasing number of small games that GW has released, seemingly only to sell models, as opposed to creating compelling games.  In the same vein, we talk about their more promising attempts at game creation, like the newly released Warhammer Quest: Silver Tower.

Tuesday, May 10, 2016

Dragged into Turbolasers Episode 7: Orruks in Age of Sigmar and Warhammer Quest!

Orcs/orks/orruks are back!

This episode is focused on the orcs arrival in  Age of Sigmar, in the form of the Orruk Ironjawz.  We talk about the new Ironjaw models, and discuss how the image of the orcs has changed over the years in Games Workshop products. Special mention is given to Brian Nelson’s key role in defining how they look today.  We also speak briefly about the newly revealed Warhammer Quest boxed game, marveling at the surprising diversity in the models included in the box.