Sunday, June 22, 2014

Updating the Space Marine Tactical Squad

Truly the crux of all Space Marine armies, the venerable Tactical Marine.

Now that Adam and I are working on assembling a small force of Alpha Legion Space Marines, I have been thinking a lot more about Space Marines in power armor (it has been years since I have worked with anything other than Terminators, he he).  And in a quest to find parts to make unique looking Astartes, I decided I should really take a look at the new Tactical Squad that was released with the 6th edition Space Marine Codex.  And while one might be quick to point out that the lowly Tactical Marine has been around for ages and therefore the kit is probably not the place to look for “unique” parts, from glancing at pictures online it was clear that the kit received a major overhaul and was more than simply a reorganization of the same parts on sprues.  As luck would have it, a friend of mine recently gave me one of the new boxes, so I thought I would give my impressions of it and how it changes and improves upon a classic.

Whenever Games Workshop releases a new Space Marine codex, you can rest assured that there will be a flood of new models to go along with it, but they have not all been created equal over the years (sometimes with models being remade simply for the sake of remaking them).  Therefore, I would not have put it past GW to simply recut the same Tactical Squad sprues they have been recycling since the release of the 3rd edition of Warhammer 40k, adding only the bare necessities  (like the new special weapons, i.e. grav gun).  Fortunately, Games Workshop has given the humble Tactical Marine the justice they deserve, and has completely redone the models, improving the classic kit in virtually every way.

Even at a glance, it is clear that things have changed a great deal since the last rendition of the Tactical Squad.

When first removing the sprues from the box, I was immediately struck with how crisp all the details look.  All of the pieces have sharp clean edges, rather than the dull rounded ones of the past.  The sprues are also well organized and overflowing with parts.  There are 10 sets of grenades, 10 purity seals (all of which are very thin and unobtrusive, a far cry from the older variants).  There are obviously 10 bolters, but each is subtly different from the next.  They also include one of each special weapon (including the new grav gun).  The classic 3rd edition missile launcher returns, but this time comes with the devastator backpack that has an ammunition hopper on it and a little servo arm for loading the rockets (the set of 3 rockets to mount to the side of the missile launcher itself has even been modified to include a frag, krak, and even one of the new flak missiles!).  The sergeant model has a host of options as well, being able to chose from a bolt, plasma, or gav (which is surprisingly compact and excellent looking) pistol or a combi weapon.  The combi weapon is neat in that it comes in two parts, the bottom is a compact bolter fixture, while there is a portion on the top where the special weapon mounts.  Amazingly, these special weapon pieces were actually scaled down, better reflecting their single shot capacity and look much more reasonable as a result (they open up a fair deal of conversion opportunity for use in making Imperial Guard special weapons that look like they could actually be held by a human).  There is also a closed powerfist, a chainsword, and a very nice looking power sword that actually looks thin and sharp.

The missile launcher backpack first seen when the Devastator squad was produced in plastic is included in the kit. 

They included an impressive array of weapons, including a much improved modular combi weapon.

Although it is a more subtle element, possibly my favorite aspect of the new kit is how they improved the models’ hands.  The most obvious change here is that the hands are directly attached to their weapons and cut at the wrist.  This makes assembly of the models dramatically easier and looks more uniform.  But more impressively, they finally fixed the cupped hands that attach to the foregrip of the bolter.  Before, the palm and fingers were awkwardly thin, preventing them from effectively being used for anything other than their intended purpose.  Now they have thickened them, making them a lot more desirable for conversions (this is particularly noticeable in Forge World Space Marines).  Excitingly, they also included a host of additional hands, including one holding a grenade, a bolter magazine, and a combat knife.  These hands look excellent, with the fingers sculpted to look natural and believable.  Rather than holding the knife in an clumsy fist, the fingers are clenched in a tight yet fluid grip.  Although small, these elements really show the thought and care that went into the models.

Finally you do not need to rely on the bolter-gripping hands to give a Marine a combat knife or an auspex!
A Space Marine would not be a Space Marine without their power armor, and thankfully, Games Workshop realized this and put as much care into the suits of armor as the rest of the kit.  Surprisingly, they opted for keeping the armor relatively clean.  Rather than loading on thick gaudy detail for the sake of making them look “new,” they kept the armor plain.  This emphasizes the broad bulky nature of the armor, ultimately making it looks more menacing and cold.  There are an impressive 11 unique bodies.  I was thrilled to see that two of these are authentic Corvus MKVI breastplates, with the very characteristic jump pack harness look.  Along with the Raven Guard, the Alpha Legion were one of the first legions to make widespread use of this variant.  To complement these, there are 3 “beakie” helmets, one even with the older style with the horizontal gill slits.  They also included a single collared MK8 Errant armor body.  It has even been reworked such that a helmeted head can fit on the body in addition to the unhelmeted ones (a curious oversight on the original kit).  Like the bodies, all the legs are also unique.  They even included a pair of MKIV legs, with the characteristic rectangular knee guards, which looks substantially better than the Forge World version (which are very spindly, with awkward articulation points).

Three "beakie" helmets!  Even with one styled after the classic Rogue Trader Crimson Fist cover!

Two MKVI Corvus breastplates and a MK8 Errant breastplate are included in the box.

As well as giving you a wide array of different styled and posed legs, they even include a single pair of MKIV legs.

Left: new Tactical Marine.  Right: Forge World MKIV Marine.  When looking at the legs, GW's plastic legs are far superior.
As you could probably gather from my previous remarks, I have been extremely impressed with the new Tactical squad.  Where Games Workshop could have easily just repackaged the old kit and upped the price by a few dollars, they completely recut everything to reflect the newer sculpting/casting technology.  Compared to the old box where they only had 5 body and leg types and a handful of helmets, this is a marked improvement.  Surprisingly, they were able to dramatically improve one of their classic, almost timeless kits, to the point that I feel even if you have a mountain of the previous marines, you should seriously consider getting one of the new boxes.  Anyone who has worked with Marines over the years will be able to appreciate the jump in quality of these new models.  In an uncharacteristic move by Games Workshop, instead of piling on more “detail” and flashy bits, they allowed the simple elegance of Jes Goodwin’s classic power armor designs to speak for themselves, and I feel we are all winners because of it.

- Eric Wier

12 comments:

  1. Interesting review. I am also pondering SM/CSM again currently, after years of ignoring the 40K poster boys. Alpha Legion sounds exiting, let's see where you guys take it.

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    1. I feel no matter how long I stay away, I always come back to Space Marines eventually, ha ha. But I am really excited to do more with the Alpha Legion, as I feel they have not been explored nearly as much as the other legions. And their focus on secrecy and assassinations allows for some interesting modeling opportunities.

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  2. After many years of the same (or slightly recut) Tactical Marines I was slightly taken aback when the new set came out with a whole new look.

    I like the various nods to the classic range, as well as the effort by FW. Seeing reimagined bits produced out of new plastic tooling is very refreshing.

    The swap to having hands connected to the guns is also a timely addition. I haven't counted how many of my historical Marine have slightly askew wrists, but I can tell you its a large percentage.

    As I think I said on Adams post earlier, I always look forward to your posts when I see the name in the feed - your output isn't huge, but your attention to the technical detail of prepping the model is really refreshing and something that I really should start paying more attention to as this hobby of ours gets more expensive.

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    1. Thanks for the quite glowing complement! I think my favorite aspect of the hobby is the prepping/converting side. I spent years not really caring about the finer points of removing mold lines and sanding and green stuffing and eventually realized I was ruining all my expensive models. Now that is where most of my time goes and I am happier for it. I might get less models done but I think it is worth it.

      Having been in the hobby for so long I feel I have also developed my own vision of what the 40k universe is and am now not afraid to change things when my and GWs don't align. Which more often then not now is the ridiculous scale of many of the weapons in the game...

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  3. Thanks for the overview.

    A note to anyone attempting to use older conversion sets (such as the black templar upgrade sprue). Because of the changes to the new tactical box, those old upgrade sprue's no longer work properly without modification. Something to keep in mind if you were looking for easy swaps.


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    1. Thanks for the tip! I must say it has been a long time since I worked with those Black Templar pieces... There is always green stuff I suppose :)

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  4. I have a couple of squads worth of marines still on sprues from the old 3rd edition boxes (along with 101 other things) and have eyed this kit as a way to update those a bit when I do get around to building them. A sternguard kit may prove useful as well...

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    1. Yeah I have been meaning to get some of the new sternguard for a while now too. Whenever I get some, I will be sure to post my thoughts about it.

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  5. I have a box of these sitting waiting to be modeled. I was impressed with the amount you get in it. I enjoyed reading through your review, especially the comparison from old to new, as I have been out of the hobby for a long time.
    I need to get my modelling and painting skills back up to speed (and get better) before I start on such a fine piece :)

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    1. Glad you found your way back to the hobby! I really enjoy looking back over the years to see how things have changed and what has stayed the same. It is always exciting to see a model get updated, particularly when they are done with such care as the tactical marines (it is often hard to improve on something sculpted by Jes Goodwin, but I think with the improvements in casting technology, and sticking closely to his designs, they were able to!).

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  6. Was there size creep in the newer models? Or are they completely the same size?

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    1. They are the same size as the plastic 40k tactical marines. I think they are about the same size as the FW ones too, although there could be slight differences due to them being resin molds.

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